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Yuna

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Click here for her appearance in X- 2 

"I will stand my ground and be strong. I don't know when it will be, but someday... I will conquer it."

"The people and the friends that we have lost, or the dreams that have faded...never forget them."
Voiced by: Mayuko Aoki (Japanese), Hedy Burress (English)

The daughter of the previous high summoner, Braska, she is something of a celebrity in her world (similar to Tidus). Yuna becomes a summoner herself at the start of the game, responsible for guiding the souls of Sin's victims to rest and summoning the Final Aeon to bring about the Calm. She uses staves, which are useless against fiends in most cases, and are mainly used for summoning or to "send" the deceased. She is purely a support character, though her Aeons can dish out some punishment (whether physical or magical) in a pinch.

In X-2, she searches for clues about Tidus' whereabouts after finding a sphere which appears to show him in some prison, resulting in her getting involved in the politics of the post-Sin Spira. For the purposes of the story, she has lost her summon ability, and starts out with the Gunner dressphere.

In addition to her Dissidia and World of Final Fantasy roles, Yuna appears in Kingdom Hearts II alongside the other Gullwings: in that continuity, they are a Goldfish Poop Gang who work for Maleficent.

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    A-E 
  • The Ace: She fits this role quite well in Final Fantasy X-2, as demonstrated through her Chronic Hero Syndrome. In addition to being an accomplished summoner, Yuna can also adapt very well in using her dresspheres, and is an optimist that works with her being a good leader and morale booster.
  • Action Girl: She is of the magical variety in X having the ability to summon ancient beings to fight at her command and being able to learn Holy and the same magic as Lulu thanks to the level progression of the Sphere grid, but in X-2, she becomes much more physical thanks to the class changes involved in the Dress spheres .
  • Adrenaline Makeover: From Summoner in a kimono, to Gunner in a halter top and hot pants with the help of dresspheres in the sequel.
  • All-Loving Hero: She's a compassionate and gentle girl who aims to get along with everyone as well as help others along the way. It's to the point where it gets her in trouble, as early on she is often naive about the intentions of others. She grows out of it.
  • And Now You Must Marry Me: She's on the receiving end, courtesy of Seymour as part of a ploy to become the Final Aeon and use a bond similar to that Yunalesca and Zaon to wrestle control against Sin. Of course, Yuna is defiant and eventually fights back once her fellow pilgrims come to the rescue.
  • Angels Pose: With Rikku and Paine several times in X-2.
  • Anguished Declaration of Love: She gives one to Tidus in the ending of the game...just before he disappears.
  • Arranged Marriage: It's later revealed that Yevon wanted to pair her up with X-2's Baralai, who is a big shot in the church. That didn't pan out, so they later kidnap and force Yuna to marry the new Maester, Seymour.
    • While some people have thought this was supposed to be Baralai, he specifically states that this is not the case, much to Yuna's thinly-veiled relief. She was originally supposed to be married to Trema's son, who is never encountered. Much of this is addressed in a prequel FMV, Eternal Calm.
  • Badass Adorable: When she's kidnapped by the Al Bhed and the entire rest of the party races to rescue her — only to show up just as she's kicked all the Al Bhed's asses and is about to leave.
  • Bad "Bad Acting": Can't fake a laugh, just like her eventual boyfriend.
  • Bag of Spilling: Justified due to the ending of X. She may have lost the Aeons due to them being closely related to the Fayth, but her Adrenaline Makeover makes up for it in X-2. Also played straight with her white magic spells. In X-2, she has to relearn them from scratch from the White Mage dressphere, just like Rikku and Paine.
  • Battle Couple: Initially just a fellow pilgrim, she eventually develops this relationship with Tidus, being a formidable duo who could cause a massive wreck towards their foes just as much as they can inspire others to their cause.
  • Beneath the Mask: X-2 shows that Yuna's internal thoughts are a lot more wistful than her dialogue. Her emotions are not as repressed as they were in the first game, but no less confused.
  • Beware the Nice Ones: Even without her healing magic or summoning powers, Yuna is far from a pushover and will call out anyone who is rude, secretive, or outright evil. She even raises her voice at Auron when he refuses to divulge the truth about Sin being Sir Jecht, Tidus' father.
  • Big Good: She is this to the party, which is just as well, since she is the Messianic Archetype.
  • Black Bra and Panties: Can clearly be seen through the gaps in her robes.
  • Bodyguard Crush: Towards Tidus, but this is rather obvious even before Tidus officially becomes her Guardian.
  • Bounty Hunter: In X-2, she is a sphere hunter who also takes contracts on monsters.
  • Breakout Character: Since her inception, she's become popular enough that she's made guest appearances in other works:
    • She and the other Gullwings had a cameo appearance in Kingdom Hearts II, as a trio of fairies who were helping Maleficent. But they change sides after Donald promises to give them treasure, for their help, which turns out to have been a lie. They don't hold it against him, since Leon explained the situation to them. After letting Donald off the hook, they give Sora the Gullwing Keyblade and vanish.
    • Yuna was chosen to represent FF X-2, along with Rikku, in Monty Oum's Dead Fantasy, where they're cast as Kasumi and Ayane's designated rivals (respectively). True to their canon portrayals, Yuna and Rikku care deeply for and protect each other, using coordinated teamwork. As for Kasumi and Ayane...? Not so much.
    • And she eventually became a playable character in Dissidia 012.
  • Character Development: From doormat to a heretic in the original, to outlaw/pirate/rebel-with-a-cause in the sequel. Albeit still with some doormat tendencies, as several characters point out.
    Shinra: "Hero. Summoner. Doormat."
  • Chronic Hero Syndrome: Yuna is characterized by nobility and selflessness. Yuna is much less tolerant of injustice in the sequel, and she's still a bleeding heart—much to the consternation of her money-grubbing allies.
    Nhadala: We've got a prickly situation. Fiends are attacking the Cactuar Nation!
    Yuna: We'll take care of it! Benzo, let's go!
    Paine: I was wrong. She doesn't get dragged into trouble.
    Rikku: She jumps in headfirst.
  • Clingy Jealous Girl: Initially, in X-2, she isn't aware that Shuyin and Tidus aren't the same person and becomes jealous over the idea that Tidus might have fallen for someone else. It becomes a Chekhov's Gun in hindsight, because Yuna's jealousy causes her to dump Tidus in the Audio Drama CD, over an alleged affair with one of his fangirls.
  • Controllable Helplessness: After the Dark Ixion fight in X-2, Yuna gets blasted into the abyss below his Chamber of the Fayth, then awakens in the Farplane. The game doesn't give you a prompt here, but if you spoke to Maechen earlier in the Chapter, then you might get the hint that it can't hurt to mash buttons here. Or you'll just get frustrated waiting for Yuna to do something. An outline of the real Tidus whistles at you to follow, then walks off into space. The Farplane generates a ramp made of light so you can chase after him. Yuna comes to and finds herself back on the catwalk overlooking Vegnagun's room in Bevelle, with no explanation of how she got there.
  • Crisis of Faith: The outcome of which is unclear. She believes in something after the first game- hence her sabotage of Cid's tourism operation in Zanarkand- but even she herself doesn't seem to know what.
  • Damsel in Distress: She is kidnapped to be given off to be married to Seymour later down the story. However, it turns out that Yuna willingly surrendered so as to find a way to send Seymour.
  • Damsel out of Distress: She is captured on two occasions and rescues herself on both of them.
  • Death Seeker: She struggles with suicidal tendencies throughout her life. Mostly for cultural reasons (defeating Sin is a legitimate necessity), but also as a way of escaping the many negative feelings she keeps bottled up. During X-2's Darkest Hour, Shuyin pressures Yuna to stay down in the Farplane and abandon the world of the living, and she actually considers acceding for a minute.
  • Decoy Protagonist: In X. Her pilgrimage is the framing device for the quest that the party goes on, but Tidus is ultimately the real protagonist of that story. This is averted in X-2, where she's absolutely the main star.
  • Desperately Seeking A Purpose In Life: Having never expected to survive the Forever War against Sin, she fell into brooding stagnancy afterwards until Rikku convinced her to become a sphere hunter.
  • Deuteragonist: She's a Decoy Protagonist in X, but she's still the second-most important character in that story. It's her pilgrimage that gets the group going in the first place, and it's Yuna's determination to keep going in spite of all the heartache she suffers that inspires them in their Darkest Hour.
  • Did You Just Flip Off Cthulhu?: Her Shut Up, Hannibal! moment to Yunalesca. She proclaims that she'll win "without false hope" after being told of the mechanics of how Sin always comes back.
  • Distaff Counterpart:
    • X-2 Yuna has emulated Tidus, from his mannerisms all the way to his fighting style (at least with the Warrior dressphere). In memory of Tidus, Yuna bears the logo of the Zanarkand Abes (Tidus and Jecht's insignia), and she also gets a haircut that slightly resembles his famous 'Meg Ryan' look.
    • She adopts Tidus' weapon, stance, and attack animations when using the Warrior Dressphere. Of the Dark Knights, Yuna is the one using Caladbolg, which was Tidus' Celestial Weapon.
  • Does Not Like Spam: The Mushroom Cloud story in X-2 reveals that Yuna does not like mushrooms.
  • Doom Magnet: Kind of comes with being a summoner, since some people are trying to stop her pilgrimage. Even so, she gets the attention of the Al Bhed, Maester Seymour, and numerous smaller threats throughout her journey.
  • Duality Motif: Her mismatched eyes are an indicator of her mixed ancestry.
  • Elemental Motifs: Air in X-2. She is strongly associated with the echoing halls of Bevelle and the Celsius airship, both of which are almost devoid of any other element. Symbolically, she is a highly spiritual character who leads the world into a new age of freedom.

    F-M 
  • Fairytale Wedding Dress: When she almost marries Seymour, she wears a fancy dress.
  • Fangirl: She starts as a mild one for Tidus, and her gushing over Jecht's legendary heroics annoys the younger blitzballer to no end.
  • Fanservice Pack: X has her wearing a kimono as her default outfit. By X-2, her default attire consists of an open halter top, skintight hot pants, and combat boots.
  • Fatal Flaw: Though she means well and tries her darnedest to not burden her friends, her tendencies to not ask for help when it's needed causes her friends to be unintentionally caught up in Yuna's plan to negotiate Seymour Guado into confessing his guilt. It doesn't work.
  • Feather Motif: Her wedding dress contains a double dose of feather symbolism — first of her role as a Messianic Archetype (and thus divine/angelic), and second as a symbol of freedom and flight. Immediately after the ceremony, she quite literally flies away on Valefor.
  • Flower Motifs: 'Yuna' is also the Japanese name for the sea hibiscus, and hibiscus patterns are seen on her skirt, obi, and necklace. Her special dressphere in X-2, Floral Fallal, also references this.
  • Fluffy Fashion Feathers: Her wedding dress is loaded with feathers, both edging the skirt hem and flaring from the back.
  • Foil:
    • Whereas Tidus hates Jecht and wants to prove himself better than him, Yuna loved Braska and hopes to match his level of power and heroism. Also, Yuna believes that any amount of happiness, no matter how small, is worth whatever sacrifice it takes to make it happen whereas the concept is horrifying to Tidus. Losing Tidus changes her mind on this subject come to the sequel.
    • She's also a foil to Seymour — they're both children of mixed race who grew up in a setting full of racial mistrust and hatred, but whereas Yuna was treated kindly because of her father's heroism, Seymour was detested by humans and Guado alike and banished from Guadosalam by his own father. Perhaps unsurprisingly, Yuna grows up to be a kind and self-sacrificing humanitarian, while Seymour, embittered by his experiences, goes down a much darker path.
  • Forceful Kiss: She has one with Seymour as part of their arranged marriage. Of course, it wasn't with Yuna's consent, who clenches her fist angrily during the kiss and wipes her mouth upon reuniting with her friends.
  • Forgot About His Powers: Yuna gets kidnapped multiple times throughout the game, yet it doesn't ever seem to occur to her to use her summoning abilities to fight her abductors, at least not at first.
  • Friend to All Children: She easily gets along with children any time they come across each other. This is best shown with her interaction with Calli, a girl on the Mi'ihen Highroad, and also with how the youth of Besaid treat her as she leaves, a young boy in tears can be seen waving goodbye.
  • Girls with Guns: Yuna's primary dressphere is a Gunner in X-2 and most of her cutscenes involve her dual-wielding a pair of pistols.
  • Girly Run: In X and X-2. Subverted during the Golden Ending, when she surprises Tidus after his resurrection by pretending to girly run behind him before suddenly speeding up and overtaking him.
  • Good Is Not Soft: The entirety of X-2 is about this. She is still the incredibly kind and polite young woman she has always been, and is adored the world over as the High Summoner, but after learning to finally stand up for herself after her experiences in X, she is not someone you can easily push around.
  • Gosh Darn It to Heck!: Said petulantly whenever she's annoyed by something: "Oh foofie!", which is her rough equivalent of saying, "dammit!" Which Yuna actually gets scolded for saying. But Yuna said to Rikku that she is just copying her.
    "Who's Lenne? Why...why am I so mad? Who the heck is Lenne?!"
  • Grew a Spine: After spending much of X as a doormat, being mostly unaware of Yevon's machinations and discovering that Maester Mika is unsent, Yuna decides she's had enough blindly following orders, and carves her own path. Since meeting Tidus, she'd been testing the boundaries little by little, but this event makes her outright denounce the Yevon religion in favor of defeating Sin her own way.
  • Guile Hero: As a Gullwing in X-2. She's much less rule-abiding than before, being more of a cross between a rebel and a pirate. She can even openly defy New Yevon, should the player choose to have her side with the Youth League.
  • Gun Fu: How Yuna makes her debut in X-2: Somersaulting through the air after a Goomba Stomp on an enemy while firing oversized magnum pistols, completely abandoning her advantageous position for the sake of looking awesome, then landing in a perfect Angels Pose between Rikku and Paine. Yeah, it's that kind of game.
  • The Gunslinger: As of X-2, where her default job class is "Gunner".
  • Half-Breed Discrimination: In the first game she keeps mum about her mum both because of the general prejudice against Al Bhed and because of Wakka's own intense antipathy towards them. A few of the Aurochs also worked it out but also decided to keep quiet because they were afraid he'd blow his stack. (When he does inevitably find out, he reacts with bewildered but quick acceptance because of all the other Wham Lines he's been hit by lately.)
  • Hated Hometown: Not referring to Besaid but rather to Bevelle, and a Downplayed Trope: she narrates that she doesn't have fond memories of the latter.
  • The Heart: She is a good example of the heart as the group's peacekeeper. Her guardians include a pious Yevon worshipper, an Al Bhed mechanic, a boy with no regard for the world's social rules, a stoic Ronso, and a woman who is basically a widow, and the only reason they all get along is because of her.
  • Heartbroken Badass: Her lover makes a Heroic Sacrifice for the sake of Spira. Luckily, you can help get Tidus back in the sequel. Bonus points: Yuna gets to keep all of her badassery too!
  • Her Heart Will Go On: It happens one way or another in X-2:
    • Either because she's reunited with Tidus in the Golden Ending. Or, if you fail to unlock the reunion scene, she finally accepts that she and Tidus will never meet again and makes peace with it.
    • Regardless of which of the aforementioned endings you earn, the Audio Drama CD deep-sixes their relationship anyway by having Yuna angrily confront Tidus on suspicions of cheating on her. So she retaliates by saying she had already found someone new and breaks up with him. When Tidus asks who it is, Yuna replies it was "no one he knew" and leaves it at that.
  • The Heretic: She is branded as one by the Church of Yevon in X after she and her party defeat and kill Seymour, prompting them to be on the run constantly. Later on, after learning about the truth regarding Sin's origin, Yuna becomes a legitimate one, rejecting the teachings of Yevon to pursue the monster to destruction, upturning 1000 years of tradition. Earlier, she was branded one for resisting Seymour. Careful what you wish for, Church of Yevon.
  • The Hero: Unlike Tidus, who is the hero of the overall story, she is this from an in-universe perspective. She is the brave and compassionate summoner who will travel Spira and save them from Sin through a heroic sacrifice. It just so happens that Tidus was the one who took that final step. She becomes the central hero of the narrative during the events of X-2.
  • Heroic BSoD: The two-year gap between the two games is because Yuna was recovering emotionally from...everything. She is as surprised as the player by the civil war that erupted in the interim.
  • A Hero to His Hometown: Even after she and her Guardians become heretics to Yevon's faith, the people of Besaid will still treat her with reverence. The Yevonite who sicced Dark Valefor on the heroes when they're trying to go back to Besaid found this out the hard way.
  • Heroic Sacrifice: The end goal of her pilgrimage was essentially this, as Yuna had to give up her life to stop Sin from destroying Spira every 10 years, as did all the other summoner pilgrims predating her, including her father Braska. However, after learning about the full details of Sin's origins and nature from Yunalesca, Yuna and her friends actively defy this approach, seeking to instead find a way to permanently end Sin.
  • Hope Bringer:
    • In the first game, of her father's reputation as the most recent High Summoner (the one who defeated Sin), Yuna is seen as the person with an equal or even greater chance of repeating his feat. She herself exemplifies this attitude by trying to make everyone's lives a little happier, no matter the cost, as she explains to Tidus.
    • In the second game, she's not only lived up to the expectations set for her in the first game, but has created the Eternal Calm (effectively making her the greatest High Summoner ever), and she is possibly the most respected figure in the world. Not being one to rest on her laurels, however, she still travels the world to try and help people as best she can.
  • Humble Hero: Even after saving the entire world and ending a millennia-old cycle, she still doesn't think much of her feats. Justified in that, in her view, all of this is a Pyrrhic Victory. She "won", but at a cost which feels like a defeat.
  • Hypercompetent Sidekick: Brother increasingly defers to Yuna the worse things get. His role as Captain is a vanity position.
  • I'm Not a Hero, I'm...: This is an important aspect to Yuna's character. Already embarrassed by her celebrity in the prequel, she spent at least a year in seclusion on Besaid after defeating Sin, and since then she's stayed out of the public eye. She's not at all comfortable with her status and has done nothing to bolster her public image, and that's made her an almost mythological figure in the minds of the people.
  • I Just Want to Be Normal: In Last Mission, Rikku is upset with Yuna for living a life that is normal and boring, but Yuna tells her that she's happy with normal; that it's what she wants.
  • I Regret Nothing: She tells Tidus "It would be so easy...to let my fate just carry me away...following this same path my whole life through. But I know...I can't. What I do, I do...with no regrets." Granted, she wasn't dying at the time she said that, but then you realize that her journey is supposed to end with her death.
  • Iconic Outfit: Yuna's original Miko-inspired outfit is easily recognizable among the fans.
  • Idiot Hero: Deconstructed. Yuna is more naive and sheltered than "dumb", and that naivete is exactly what causes her to make stupid decisions that endanger the party's lives, like agreeing to marry Seymour to try and get him to confess to the sin of murdering his father. She learns from it.
  • The Ingenue: Raised in a very pampered and regal environment and treated with reverence by everyone who met her, thanks to her father's Heroic Sacrifice. As befitting the trope, every villainous faction in the game wants to use her sheltered naivete and manipulate her for their own ends. Yuna, however, is far less gullible than they think.
  • Involuntary Dance: Leblanc had so much fun at the concert that emotion latches onto Yuna's garment grid, so that when Yuna gets the grid back, the emotion apparently brainwashes her, so that she dances uncontrollably for a few seconds.
  • Is This What Anger Feels Like?: She holds back her anger as best she can, sometimes denying to herself that's even what she's feeling. However, one visible example of this trope comes when she views the sphere where "Tidus" says he needs to save some girl named Lenne. At that point, she can't hold it in any longer and even asks herself "Why am I so mad?!" That would be jealousy, my dear.
  • Item Get!: As the de facto leader of the Gullwings, Yuna will sometimes pose with the spheres they "score", such as the Besaid Sphere after you slay the Flame Dragon, or Lady Luck if you beat Shinra at Sphere Break.
  • It's Probably Nothing: She knew Tidus was lying to her, but with everything else that was going on at the time, she chose not to pursue the issue.
  • Kid with the Leash: A slightly older variant, given that Yuna is seventeen during the events of X. She was raised to be a summoner, being able to call upon giant, formidable Aeons for her to command during battle. She even has a couple of animations tenderly showing affection to some of the Aeons, namely Ixion and Valefor.
  • Kimono Is Traditional: In the first game, she wears an outfit that is similar to a kimono and is resolved to carry on Spira's traditions such as the Summoner's Pilgrimage. Word of God is that her summoner's clothes are based on a kimono.
  • The Kirk: Straddles the impulsive/rational line between Rikku and Paine.
  • Last Girl Wins: She is the last female party member Tidus meets in his journey, and it's their respective motivations and developing romance for one another that make up most of the emotional aspect of the story. Sadly, it ends on a tragic note, with Tidus having to disappear, though it is possible to reunite them in the best ending that X-2 provides.
  • Light Feminine and Dark Feminine: She's the light to Lulu's dark. Beyond their costume getup and general personality, their powers and abilities as a White Mage and a Black Mage further the contrasts.
  • Like Brother and Sister: In her sphere, Yuna admits that she sees Wakka and Lulu as surrogate siblings, given how loyal and protective of her during the events of X.
  • Limit Break: The Grand Summon technique, which summons an Aeon with a fully charged Overdrive bar — independent of its own Overdrive bar, allowing it to cast another Overdrive on its next turn.
  • Little "No": When Tidus begins to fade at the end of the first game, she just quickly shakes her head and quietly says "no."
  • Living Legend: Yuna is known across Spira not only for permanently defeating Sin, but also as the only High Summoner to face Sin and live. And singing.
  • Love Epiphany: Yuna realizes that she's in love with Tidus before or around the time the group is on the Mi'ihen Highroad, but only gets the chance to express it in any meaningful way in the Macalania Woods with The Big Damn Kiss scene, followed by her last chance (as far as she knows), explicit Love Confession to him in the ending.
  • Love Hurts: She's overall a loving and nurturing figure, but this ends up making Yuna a doormat, being weak-willed at times due to her constant need to rely on being an affectionate girl to help others, though she does become mentally stronger overtime. But as if a general example isn't enough, it crosses into being a romantic one as in the ending of X, Yuna loses Tidus right after declaring her love for him.
  • Magikarp Power: Yuna's side of the Sphere Grid mostly focuses on buffing her as a healer, meaning she tends to stay weak for most of the game when ignoring the Aeons. However, her Sphere Grid also does a good job of buffing her magical stats as well, meaning that by dipping into Lulu's Sphere Grid to learn offensive magical spells, Yuna becomes a more potent offensive spellcaster then even Lulu can, and this also greatly benefits the Aeons as well thanks to deriving their stats from Yuna. A Yuna that has gone through some of Lulu's Sphere Grid is easily the best offensive spellcaster you'll have.
  • Magnetic Medium: It's not unusual for Spirans to know dead people, but Yuna especially has spent her entire adult life placating ghosts, being followed by them, entering their realm, and psychologically recuperating from the stress of doing such. Sometimes it isn't even conscious on her part.
  • Male Gaze: In-universe, an optional scene in X-2 has Logos show Yuna a sphere that supposedly shows the missing Nooj, and the recorder focuses on Yuna's backside, to Rikku's disgust. (Logos states that it was Ormi who was holding the recorder...only for Ormi to walk into the shot a few seconds later.)
  • Mark of the Supernatural: Has heterochromia, because she is half Al-Bhed.
  • Marrying the Mark: A strange version in that's she's on the receiving and giving end of the trope; Yuna marries Seymour as part of a ploy to get him Sent (the only way to kill someone off for good in that 'verse), she figures he'll be too... "distracted" to put a stop to her until it's too late. On the other hand, Seymour wants to marry Yuna under the belief that only The Power of Love is capable of permanently ending Sin and with enough affection, Yuna can be sacrificed to be his Final Aeon.
  • Master of All: Yuna seems to get the best stuff in terms of individualized aspects of unique Dresspheres. Her Mascot (a Secret Character), Super Mode (Floral Fallall), and even Festivalist (a Joke Character) all seem to be a notch above the rest. The exception is Trainer, which Paine excels at.
  • Meaningful Name: The yin-yang relationship between her and Tidus is hinted at by Yuna's name, which means "night" in Okinawan.
  • The Medic: As the White Mage of the party, she's this by default. This is deconstructed in a gameplay perspective when Yuna isn't available in the battle against Evrae which, by that point, the player is too used to having Yuna as their healer (and summoner) and has to mainly work around on potions and phoenix downs for recovery.
  • Messianic Archetype: In X. The population of Spira want her to stick to it in X-2, disregarding her personal needs or desires. Even more-so, she is a young woman with a famous father, who can walk on water, goes on a pilgrimage around the world with her followers, faces down the treachery and falsehoods in her religion, and is willing to sacrifice her life to save the world from "Sin". The Macalania spring scene can be considered her Gethsemane moment.
  • Miko: In the first game, her outfit takes after the general design of a kimono and in addition to being a summoner, she also performs a ceremonial dance called the Sending in order to guide the dead to the Farplane.
  • Minored in Ass-Kicking: In the first game. She's a summoner and dancer, and painfully sweet and a bit of a...well, doormat. That doesn't stop her from kicking the collective asses of her own captors and coming out of it with a smile.
  • Moment of Weakness: When she decides to marry Seymour. She only does it because she thinks it will bring peace to Spira, and not because she thinks it will help her pilgrimage. She almost instantly regrets it.
  • More Hero than Thou: Her feelings about Tidus' Heroic Sacrifice can be summarized as "that's only okay when I do it!"
  • Ms. Fanservice: X-2 especially. With her gaining more confidence in herself, she changes from her more conservative beauty to a full out bombshell motif.
  • My Greatest Failure: Destroying the Aeons and then sacrificing Tidus to destroy Sin changed Yuna forever. She had lost loved ones before (most notably her father), but theirs were the first lives she thought she could have saved. After that, she resolved to find a way to win future conflicts without sacrificing anyone.

    N-Z 
  • Named After Somebody Famous: In-Universe, her father named her after Yunalesca.
  • Navel-Deep Neckline: Her X-2 her default outfit is open all the way to her stomach. The only thing that compensates for it is the Zanarkand Abes' symbol formed from the laces.
  • Nice Girl: Easily one of the nicest in the entire franchise. She is an unfailingly kind, polite, sweet-natured soul who has a genuine love for humanity. Her compassion and loyalty to the people of Spira are the reasons she became a Summoner to begin with.
  • The Ophelia: She verges on being this trope in her more tormented moments: a tragically young maiden crushed under the weight of metaphysical crises that the average Spiran can't comprehend.
  • Orphan's Ordeal: Bevelle is an awful place to be for an unprotected child.
  • The Ojou: She's treated like a princess in X because of her status and her father's as summoners.
  • Passive-Aggressive Kombat: One way to interpret a few of her Nice Girl responses to being put down by others. For example, when Dona sneers at the "rabble" of guardians following Yuna and tells her "quality over quantity, my dear," Yuna responds that she only has as many guardians as she does people that she can trust with her life, though she would never question Dona's ways.
  • Photo Op with the Dog: Various factions want to co-op her as a celebrity to further their cause.
  • Pimped-Out Dress: Her outfits are usually fancy dresses.
  • The Pollyanna: She taught herself to always wear a smile and speak politely, even when she's actually angry or sad inside. The moment that she finally breaks down and lets it all out is the catalyst for the romantic Big Damn Kiss she shares with Tidus.
  • The Power of Love: How Yuna plans to save Spira from civil war in X-2. It's also how she stopped Shuyin once and for all: Once Vegnagun is dismantled, Lenne emerge from Yuna's body and convinces him to stop fighting.
  • Power Trio: In X-2, she's the Ego.
  • Precision F-Strike: Not quite since she never swears, but coming from such a ladylike character her famously blunt and crude dismissal of Nooj's strategy for the final battle of X-2 embodies the spirit of the trope.
    Yuna: I don't like your plan. It sucks.
  • Punctuated! For! Emphasis!
    Shuyin: This is our story, Lenne.
    Yuna: Don't make me say this again! I'm...not...Lenne!
  • Rebellious Princess: In X-2, she sheds the prim-and-proper-High-Summoner's-Daughter demeanor for the life of a sphere hunter with much reduced regard for authority or tradition.
  • Redeeming Replacement: A non-cape example. Most of her life has been about fixing all the shit that her ancestors in Bevelle did.
  • Reincarnation Romance: The Songstress dressphere is specifically linked to Yuna since it contains the soul of Lenne, who was in love with Tidus' avatar (Shuyin).
  • Reluctant Ruler: She does not rule anyone, but in X-2 she reluctantly accepts political power (and the attention that comes with it) to stem the growing civil war.
  • The Sacred Darkness: Fittingly for someone whose name translates as "night", she travels across the land bringing peaceful rest to wounded spirits.
  • Samus Is a Girl: "And here I thought summoners were all old geezers."
  • Sage Love Interest: Her patience and selflessness inspires Tidus to become a better person. She is still sage in X-2, but her internal narration reveals that she's more confused about things then she lets on.
  • Savvy Guy, Energetic Girl: Gender Inverted, She is the Savvy Girl to Tidus's Energetic Guy.
  • Screw the Rules, I'm Doing What's Right!: As part of her Character Development upon learning how Sin really works, Yuna resorts to defying Yunalesca's rules and finding a way to defeat Sin without having to use the Final Aeon.
  • Senseless Sacrifice: The result of her pilgrimage is ultimately this. Sure she would die and Sin would be stopped, but what's the point of the struggle she's endured when Sin comes back 10 years later? Upon learning that Yunalesca designed this function, Yuna resorts to deciding to find an alternative to stop Sin once and for all, effectively defying this trope.
  • Showgirl Skirt:
    • Her wedding robe exposes her legs in front.
    • Most of the Gunslinger-type dresspheres exhibit half-skirts (whether worn by Yuna or the rest of YRP), but Yuna's Gunner attire stands out.
  • Shipper with an Agenda: Yuna eventually comes to the conclusion that, in order to stop Shuyin's rampage and save Spira, she must reunite him with Lenne.
  • Shrinking Violet: Yuna is more hesitant about singing in public than she was about, well, dying in the first game.
  • Silk Hiding Steel: Attempting to kill the groom at her wedding, for starters. Also, though she is unfailingly polite in X, she will not take guff from anyone.
  • Single Woman Seeks Good Man: It certainly isn't Seymour that she falls for...
    • Smitten Teenage Girl: She doesn't have the outward behavior of one, but's pretty clear from minute one that she's taken with Tidus, even before she learns he claims to be from Zanarkand, which she doesn't doubt due to having met Jecht. It helps that, unlike most of the people they encounter, she's more appreciative of his Screw the Rules, I'm Doing What's Right! demeanor and tends to support him, even when others bemoan his lack of respect. Especially throughout the early part of the journey, it's pretty clear that she's his biggest fangirl.
  • Star-Crossed Lovers: With Tidus. Play your cards right, and you can reunite themfor good — in X-2. The post-credits scene of X implies this is the canon ending.
  • Stepford Smiler: Tidus unwittingly causes her to crack by talking at length about how beautiful his Zanarkand is, and how the whole party should go visit.
    Yuna: Summoners and their guardians are kind of like Spira's ray of light. A lot of people in Spira depend on us. I learned to practice smiling when I'm sad, you know? I know it's hard.
  • Strange Minds Think Alike: Like Tidus, she narrates everything that happens in her life.
  • Summon Magic: She was raised to be a Summoner after Braska's passing. As a result, she is able to summon a bunch of Aeons, all of whom are incredibly powerful in their own right.
  • Super Mode: Her Floral Fallal Dressphere in X-2.
  • Super Not-Drowning Skills: In X, she could hold her breath underwater for just 2 minutes, though in the real world that's still fairly impressive. In X-2, as a Blitzball player, she's obviously taken more than few levels in badass and can freedive as long as any other blitzer.
  • Sweet Tooth: The Creature Creator reveals that Yuna really likes sweets.
  • Take a Third Option: She ends up taking one when she realizes the Final Summoning won't work against Sin, and her desire to save the world without sacrificing people to do so drives her in X-2.
  • Taking Up the Mantle: A subtle one in X-2: If you equip the Warrior dressphere (Paine's default) to Yuna, she will wield Tidus' Brotherhood sword and use a good chunk of his fighting stances and moves, including his sword-flip victory pose. And yes, you can use it to create a Mirror Match of sorts at the end of the game. To a lesser extent, her Dark Knight dressphere uses Tidus' Caladbolg, albeit with a new set of animations.
  • Tomboy and Girly Girl: She's the girly girl to Rikku's tomboy, emphasized by Yuna's feminine nature and supportive role in combat as opposed to Rikku being an offensive fighter and a thief, willing to steal from foes if given the chance. She also contrasts with Lulu and Paine, who also fit the tomboy role with their aloof nature and their offensive capabilities.
  • Tonight, Someone Kisses: With Tidus at Macalania Woods, after the Bevelle ordeal. "Suteki Da Ne" only adds to the "daww" feeling as Tidus and Yuna begin their moonlit tryst.
  • Took a Level in Badass: Yuna is a capable fighter in the sequel. It's worth noting that, in X-2, Yuna's exclusive abilities always seem to be the best.
  • Troubled Fetal Position: Once Shuyin leaves and the Crimson Squad chase after him, the Farplane goes dark, leaving Yuna alone. She tries some primal scream therapy, but when that doesn't work, she collapses and hugs her knees, resigned to being trapped there forever. A familiar whistle causes her to shoot to her feet.
  • True Companions: She regards her guardians as these, and will gladly fight alongside them rather than just being someone to protect. It helps that she grew up together with three of them like they are family, and a fourth is actually related to her.
  • Uptight Loves Wild: A gender-specific inversion. Yuna is prim and follows the rules; Tidus butts heads with every authority figure.
  • Victoria's Secret Compartment: While using items in combat in X.
  • Walk on Water: She does this at the Kilika Sending.
  • White Mage: Her default Sphere Grid path. However, with the way the Sphere Grid works, you can teach her black magic by using a Friend Sphere or a Black Magic Sphere to access Lulu's spells.
  • White Magician Girl: In X, her specialties are healing and summoning, while her physical attacks are laughable. In the sequel, she prefers Gun Fu.
  • Wise Beyond Their Years: A teenager who is utterly certain of what she wants to do in life and so responsible that several adults agree to follow her lead on a journey across the world.
  • Yamato Nadeshiko: In X. She's a gentle and determined girl who is like a shaman, wears something like a kimono, and grew up on an island nation.
  • Zen Survivor: By suffering and growing wise, she becomes the leader that Spira needs.

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